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Another week in the life of GURPS
This week is named Cassandra. Hopefully, you'll listen to her while she updates you on this GURPS stuff:
• We released Transhuman Space: Martial Arts 2100, by Phil Masters (
phil_masters). Because in the future, heroes will sometimes need to punch a super-smart AI in the (virtual) face.
• The softback printing of GURPS Tactical Shooting, by Hans-Christian Vortisch, is now in our warehouse! I believe that you'll be able to order it next week. A punch to the face has its place, but a great huge gun is lots of fun.
• Those who aren't fans of punching and shooting will be thrilled to hear that the production PDF of GURPS Social Engineering, by Bill Stoddard (
whswhs), is on my computer for some final spot-checks. I should be getting to that next week.
• GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon, by Matt Riggsby (
wombattery), is now in rough PDF form for review. You can rest assured that it has fighting, loot, and orcs. That Savoir-Faire skill won't help you much here.
• PK (
peekitty) turned in his first draft of a new GURPS Power-Ups item. This isn't the same as the one I was working on, but something entirely different . . .
• Neither of which is the same as the short GURPS Power-Ups item I just started writing this week. Yes, it won't be long before we're up to five volumes in that series.
• We released Transhuman Space: Martial Arts 2100, by Phil Masters (
• The softback printing of GURPS Tactical Shooting, by Hans-Christian Vortisch, is now in our warehouse! I believe that you'll be able to order it next week. A punch to the face has its place, but a great huge gun is lots of fun.
• Those who aren't fans of punching and shooting will be thrilled to hear that the production PDF of GURPS Social Engineering, by Bill Stoddard (
• GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon, by Matt Riggsby (
• PK (
• Neither of which is the same as the short GURPS Power-Ups item I just started writing this week. Yes, it won't be long before we're up to five volumes in that series.

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It'll help with choosing the right fork for the salad, the right one for dessert, and the right one for being stabby.
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This can't be legal, you're making me give you my hard earned Euros, and I'm doing it out of my own free will!
I already own Martial Arts 2100, even if I'm not likely to use it right now, as I don't have a THS game running at the moment. Social Engineering was so good, that I will have to buy it. I know, I was on the playtest. Incredibly intense playtest BTW, with many more posts than books many times it's size.
Mirror of the Fire Demon is good. Quite good in fact, I had a hand in it (yeah, playtested it too). I would buy it just to make sure DF adventures are profitable. I want a 128+ page large dungeon!
As for the PowerUps, I will have to buy them. Crunch always interests me. Now, I guess one is on Wildcards, one is on Talents (or maybe they're merged into Wildcards&Talents, like Starsky&Hutch or Tango&Cash. Getting the MH wildcard rules into the wild would be awesome. The other(s)? certainly no idea. Maybe one with more Powers? not fully developed powers, such as the current Powers series, but more in the short format presented in GURPS Powers, or in the Psi chapter of the basic set. I would also love to have an entirely new subsystem such as Imbuements.
The problem with the predictions