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This week is named Obia. The news:

• Whoops, the final touches on GURPS Powers: Two Powers, Many Paths weren't as final as we thought! Now they are.

• David Pulver's GURPS Armor Design is moving along. The final draft should show up next week.

All the rest was minor stuff of the "meetings and administrivia variety." Well, mostly . . . we were informed of a problem with GURPS Character Assistant that rendered it nonfunctional for some users. I had it pulled from sale for the time being. I will keep you updated on its status.
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This week is named Asile. The news:

• I addressed the final few bits of GURPS Powers: Two Powers, Many Paths that needed addressing.

• I supported David Pulver's work on GURPS Armor Design. We may reopen the playtest very briefly to consistency-check a rules change.

. . . plus all the usual minor stuff. I am deliberately avoiding new major stuff that would keep me seated and thus aggravate my back injury.
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This week is named Tyrell. The news:

• I turned around my review of the preliminary PDF of GURPS Powers: Two Powers, Many Paths. With luck, that might show up in December.

• I continued to shepherd GURPS Armor Design along, and expect the final draft next week.

• I published the GURPS News for October.
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GURPS Fantasy Folk: FishfolkThis week is named Mansard. The news:

• We released GURPS Fantasy Folk: Fishfolk. You can read about that here.

• I received the preliminary PDF of GURPS Powers: Two Powers, Many Paths to review, and am on that now.
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This week is named Ku. It was a lot like last week, meaning station-keeping tasks as my back injury allows. However, I can confirm that GURPS Fantasy Folk: Fishfolk will be released this month!
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This week is the Week With No Name. There isn't much news because – to be totally honest – I was not feeling great and no project was pressing enough to push me into action despite that. All of the remaining 2026 releases remain on target, and all of the 2027 releases are as far along as they can be until People Who Aren't Me do what they have to do to lob the ball back into my court.
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This week is named Roselys. The news:

• I continued to interact with David Pulver to get the final draft of GURPS Armor Design in house, probably this month.

• I received the first draft of Paul Stefko's How to Be a GURPS GM: Dramatic Timing and turned around comments on it.

• I published the GURPS News for September.

. . . plus the usual "other tasks as required," which some weeks seems to be most tasks.
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GURPS Dungeon Fantasy Monsters 6: Tiny TerrorsThis week is named Flavie. The news:

• We released GURPS Dungeon Fantasy Monsters 6: Tiny Terrors. You can read about that here.

• I was involved with errata checks, license support, and schedule planning – and attended meetings – more than anything else. The absence of editing or writing work was in part due to those other things needing doing and in part no thanks to my injury being the sort of thing that doesn't let me spend long periods of time seated.

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Sean Punch

November 2026

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