Another week in the life of GURPS
Busy week! Lots of GURPS stuff that mostly isn't in this update needed doing – including work on GURPS All-Star Jam: Alchemical Baroque and GURPS Dungeon Fantasy: Clerics, both by Phil Masters, and on GURPS Low-Tech and GURPS Low-Tech Companion 1-3, all by Peter Dell'Orto (
peterdellorto), Dan Howard, Matt Riggsby (
wombattery), and Bill Stoddard (
whswhs). I'm about ready to kick back for the weekend, but here's the skinny:
• We released Pyramid #3/10: Crime and Grime. The highlight is the beautiful map of Renaissance Florence, which – unsurprisingly – goes with GURPS Hot Spots: Renaissance Florence, by Matt Riggsby (
wombattery). But there's lots of other coolness, as well as a DF article by y.t.
• We reviewed the rough PDF of GURPS Urban Magics, by Bill Stoddard (
whswhs). This is a cool supplement on making your fantasy cities more magical . . . but being longish (c. 55 pages) and full of magic rules, it took a long time to review. Expect it this autumn.
• The first draft of GURPS Dungeon Fantasy: Taverns, by PK (
peekitty) and Loren Wiseman, is in. I've reviewed this and can say that there is much fun to be had here, unless your fantasy lacks barroom brawls, sinister bubbling brews, and mysterious cloaked strangers. Then . . . then, I pity you.
• The first draft of GURPS Dungeon Fantasy: Summoners, by Phil Masters, is in, too. I haven't reviewed it, but PK (
peekitty) is taking a look at the stats and asking me questions about demonology. How cool is that?
• The first draft of GURPS Spaceships 7: Strange and Alien Spacecraft, by David Pulver, is also in! More on that when we've had a look at it.

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