dr_kromm: (Default)
Sean Punch ([personal profile] dr_kromm) wrote2008-12-12 10:54 pm
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Another week in the life of GURPS

What's new with GURPS? Stuff. You know, things. Oh, you want details? Geez . . .

• We uploaded Stefan Jones' weird-and-wonderful GURPS Alphabet Arcane. You could use this for far more than GURPS games. The ideas would be easy to adapt to any game system (or shoot, a novel).

• We reviewed the penultimate draft of the really super Pyramid 3/2 (December 2008) this week.

• We reviewed rough PDFs of not one but two e23 promo items. Free stuff! Look for these soon-ish.

• Shawn Fisher and Hans-Christian Vortisch's GURPS Loadouts: Monster Hunters moved into Nikki's editing queue.

• GURPS Hot Spots: Renaissance Florence – the latest from Matt Riggsby ([info]wombattery) – is out of playtesting and back to Matt for the final draft.

• The first draft of the inaugural volume of the GURPS Supporting Cast series is in.

• I finished the first draft of my crunchy e23 item. All I'll say for now is "around 32 pages" and "concerns magic" (including necromancy).

• I wrote half of a Pyramid 3/3 (January 2009) article with Peter Dell'Orto ([info]peterdellorto) and edited it for Steven ([info]waitingforgo). Two words: dog skull (and nothing to do with necromancy).

[identity profile] xambrius.livejournal.com 2008-12-13 09:03 am (UTC)(link)
> We uploaded Stefan Jones' weird-and-wonderful GURPS Alphabet Arcane.

Wish list increments to 4. <sigh>

> We reviewed rough PDFs of not one but two e23 promo items. Free stuff!

Is one of these your master reference list of combat skills and the techniques that default from them?

--
Tim Harris
The Seeker
Time Lord

[identity profile] dr-kromm.livejournal.com 2008-12-13 08:23 pm (UTC)(link)
Is one of these your master reference list of combat skills and the techniques that default from them?

Ah, I did draft up a techniques "cheat sheet" (no combat skills, just the defaults, effects, etc. for techniques), but that wasn't one of the two items we reviewed. That would be a third item, although it has yet to go through layout.