dr_kromm: (Default)
Sean Punch ([personal profile] dr_kromm) wrote2010-01-30 04:32 am
Entry tags:

The Company

I was asked nicely in e-mail whether I would post character sheets for the PCs and recurring NPCs in my campaign. As I said to my friend, I'd rather not. By virtue of the Company's recruiting policy, nobody in the campaign has those kinds of secrets from one another . . . but there are character elements that some of the players want to keep hidden for reasons of comic relief, emerging character interactions, etc. – and of course my NPCs have a few quirks of their own that I'd like to keep under wraps. However, it wouldn't hurt to give "qualitative" character sheets that show who's best at what, in a relative sense.


Below, each Agent is rated from 0-5 in a whole slew of categories. This is how much better than the average Joe they are in that area. This isn't a linear scale, and it isn't even the same scale for each category. All I'll say is that a 0 means "no better than the average Joe"; a 1 means "at least a few points in relevant traits of any kind"; and each category after that is enough of a shift in capability that people at the previous grade would be outclassed in a push-comes-to-shove situation. I've made 4 green and 5 bright green to make it easy to find the experts. I've made 0 red to highlight the non-experts, help existing players figure out where to spend points, and suggest to new players what would be useful.

The categories are equally arbitrary, really, but here's a rough guide:
Athleticism: How much of a jock the Agent is, in terms of both raw physical potential and actual athletic skills.
Awareness: Alertness, not just in terms of Per, but also skills based on it and advantages that give an edge at noticing things.
Break & Enter: Ability at getting into places where the Agent doesn't belong.
Charm: Raw appeal, as distinct from studied social-engineering abilities.
Cleaner: Overall competence with disposing of evidence.
Computers: Training at use and abuse of computers. High levels mean "hacker."
Destruction: General ability at arson, demolition, and sabotage.
Dexterity: The attribute . . . more or less.
Electronics: Composite technical skill with bugs, radios, sensors, etc., but not computers.
General Knowledge: Basically, how much more broadly skilled the Agent is relative to Joe Blow who works at one job all his life.
Guns: Overall ability with all sorts of firearms. Mostly "how good a shot," but I've factored in skill at incidentals like maintenance and handling.
Hand To Hand: Grappling, punching, kicking, knifing, etc. Look at Strength for the full picture.
Intelligence: The attribute . . . more or less.
Investigation: Actual clue-following, crime-solving ability.
Languages: Number and degree of proficiency with languages and accents.
Medical: Skill at treating injuries and illness, as well as incidental knowledge of contagion, drugs, etc.
Military: Formal tactical and leadership experience in a real army or calculated ability to fake this really well.
Movement: Fleetness of foot, more or less.
Outdoorsman: Comfort with the great outdoors, including not freezing to death and not getting lost.
Reflexes: Essentially just a relative rating of Dodge score, with a few other things I felt were important.
Resolve: Resistance to fear, torture, etc. More than just Will, that I'll say.
Sneakiness: General ability to stalk around without being noticed. Each Agent tends to have a favorite method, of course.
Social: Overall social firepower, considering skills as well as advantages, perks, etc.
Stamina: A coarse rating of fatigue resistance and energy reserves.
Strength: The attribute . . . more or less.
Thievery: How good the Agent is at ripping things off and getting away with the crime.
Toughness: A general rating of how well the Agent withstands violence.
Vehicles: Training at vehicle handling and maintenance, regardless of exact specialty.
And here are the ratings. This is a work in progress! As my players complain, I'll come back here and tweak things until every character has more-or-less the same number of rating points in total.

A
T
H
L
E
T
I
C
I
S
M
A
W
A
R
E
N
E
S
S
B
R
E
A
K

&

E
N
T
E
R
C
H
A
R
M
C
L
E
A
N
E
R
C
O
M
P
U
T
E
R
S
D
E
S
T
R
U
C
T
I
O
N
D
E
X
T
E
R
I
T
Y
E
L
E
C
T
R
O
N
I
C
S
G
E
N
E
R
A
L

K
N
O
W
L
E
D
G
E
G
U
N
S
H
A
N
D

T
O

H
A
N
D
I
N
T
E
L
L
I
G
E
N
C
E
I
N
V
E
S
T
I
G
A
T
I
O
N
L
A
N
G
U
A
G
E
S
M
E
D
I
C
A
L
M
I
L
I
T
A
R
Y
M
O
V
E
M
E
N
T
O
U
T
D
O
O
R
S
M
A
N
R
E
F
L
E
X
E
S
R
E
S
O
L
V
E
S
N
E
A
K
I
N
E
S
S
S
O
C
I
A
L
S
T
A
M
I
N
A
S
T
R
E
N
G
T
H
T
H
I
E
V
E
R
Y
T
O
U
G
H
N
E
S
S
V
E
H
I
C
L
E
S
Anabel1205010313113250110113511311
Ben2200310312114325010131133031
Hamid1221041353114120010122311011
JB1402110324114223410232311121
Jili1211050343103120010111111011
Klas4500000323323121313123132032
Lev3310000303423021321221131121
Qoqa1300400303113345111152221221
Vinnie2240013325223120011114211325
Wen4400014325443011112123132020
Zhang5310110413233410030212132041



Edit

[identity profile] dr-kromm.livejournal.com 2010-01-30 09:00 pm (UTC)(link)
Edited January 30, 2010
  • Split "Electronics" category into "Computers" and "Electronics."
  • Reevaluated scores with character sheets in hand.
  • Converted text lists to table.
  • Added color-coding to table.

Languages

[identity profile] unachimba.livejournal.com 2010-05-10 11:23 pm (UTC)(link)
Would revealing the spoken languages of each character being giving too much away?

Re: Languages

[identity profile] dr-kromm.livejournal.com 2010-05-11 02:34 pm (UTC)(link)
Not at all. I haven't really thought about this post much since I wrote it . . . maybe I'll get around to updating it some month. But I can list spoken languages now:
Anabel speaks English, Arabic, French, Russian, and Spanish well, and Cantonese, German, Hindi, Japanese, and Mandarin well enough.
Ben speaks English, French, and Spanish.
Hamid speaks Arabic, English, and French, and crummy Russian.
JB speaks French and English, and okay Dari.
Jili speaks Sinhala, English, and Hindi.
Klas speaks Swedish, English, and German.
Lev speaks Russian, English, and Hebrew.
Qoqa speaks Chechen, English, and Russian; fair French; and dodgy Arabic.
Vinnie speaks English, Italian, and bad French.
Wen speaks Mandarin, English, and fair Cantonese.
Zhang speaks Mandarin, English, and fair Russian.