While SJ Games' American arm is on holiday for Thanksgiving, we (wee?) Canadian gnomes are at work on GURPS. Or something like that. Here's what's new:
• We released GURPS Thaumatology: Urban Magics, by Bill Stoddard (whswhs). That's 55 pages of goodness for magic-using campaigns set against an urban backdrop – or for any campaign where cities and magic inspire and influence one another, really.
• We finished our review of GURPS Dungeon Fantasy 8: Treasure Tables, by Matt Riggsby (wombattery). That was a long review! This is a big item! But it represents another book of stuff that will nicely complement all the character-creation supplements released so far for Dungeon Fantasy.
• My edit of GURPS Low-Tech Companion 1-3 (the set, so I'm talking about all three) is at the 20.2% mark by page count. The items above and below somewhat cut into my editing time, but progress was made on such diverse topics as pyramids, didgeridoos, pascalines, orreries, and phlogiston.
• I reviewed the rules and stats ("crunch") in the first draft of the latest staff-written item from Reverend Pee Kitty (peekitty). I cannot give out details – this one is unannounced, and I have specific orders to stay quiet – so you'll just have to read my mind.
• Hans-Christian Vortisch submitted the first draft of GURPS Tactical Shooting, which does for hard-core, high-realism firearms combat what GURPS Gun Fu does for, um, gun fu. We have no ETA on playtesting, much less a release date, but since this item's existence is an open secret, I figured I'd let you all know that it has reached an important milestone.
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